//]]>
The algorithms and principles of non-photorealistic graphics : , artistic rendering and cartoon animation / by Geng, Weidong. Publication: Berlin : Springer, 2010 . 359 p. : 24 cm. Date:2010 Availability: Copies available: AUM Main Library (1),
Actions: Add to Cart
Real-Time Graphics Rendering Engine by Bao, Hujun. Publication: . 300p. 125 illus. Availability: Copies available: AUM Main Library (1),
Actions: Add to Cart
Three-Dimensional Model Analysis and Processing by Yu, Faxin. Publication: . 500p. 160 illus., 40 illus. in color. Availability: Copies available: AUM Main Library (1),
Actions: Add to Cart
The Algorithms and Principles of Non-photorealistic Graphics by Geng, Weidong. Publication: . 360p. 310 illus. in color. Availability: Copies available: AUM Main Library (1),
Actions: Add to Cart

Languages: 
English |
العربية